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Backrooms · two dated exact-game observations

The Locust's Manor Backrooms Guide

In the observed objective run, identify the yellow patterned Backrooms, search the dark drawer cabinets for five colored keys, then return to the door with the lit exit sign. The on-screen objective says “SEARCH THE DRAWERS · 5 KEYS · OPEN THE DOOR,” and the completed run displays “YOU ESCAPED.”

Observed in gameplayNeeds retestLast reviewed
Open the objective routeCompare all maps

Map and mode boundary

Before you enter

  • Entry observed: a September 2 exact-game recording shows named maps in Create Lobby / Expedition settings; select Backrooms when that option is present.
  • Applies to: the objective-based Backrooms run shown in the sources.
  • Mode: the route recording does not establish a universal difficulty; FUN and Survival compatibility are not proven.
  • Version limit: upload dates are September 1–2, but neither uploader states the recording date.
Original evidence diagramBackrooms objective flow
  1. 1IdentifyYellow corridors + drawer cabinets
  2. 2SearchOpen drawers; track five colors
  3. 3RegroupRed · Yellow · Green · Blue · Purple
  4. 4ExitUse the lit-sign door; confirm YOU ESCAPED

This diagram summarizes visible objectives; it is not a room map and does not claim fixed drawer or door coordinates.

Observed sequence

Step-by-step objective route

  1. Confirm the map. Match the yellow patterned corridors and dark drawer furniture before using this checklist.
  2. Find the exit door early if practical. One observed run locates a door with a lit exit sign, then continues collecting keys.
  3. Search drawer furniture. The objective explicitly says to search drawers; do not treat every dark prop as interactive.
  4. Track all five colors separately. The completed inventory visibly lists RedKey, YellowKey, GreenKey, BlueKey, and PurpleKey.
  5. Return to the door. Use the live interaction only after the five-key state is complete.
  6. Confirm completion. The observed success state is the on-screen “YOU ESCAPED” message.

Specific failure recovery

Backrooms troubleshooting

One key is missing

Compare the visible inventory against all five colors, then search drawer furniture not yet opened. Do not assume a specific drawer from either video.

The exit will not open

Confirm five distinct colors are present. Finding the door is not the success condition; the observed objective requires the keys first.

You cannot find the exit again

Call out the lit exit-sign door when first seen and use a player-held landmark note. The videos do not prove a fixed coordinate.

The monster interrupts a search

Break off the drawer interaction and preserve stamina. The current official update says AI improved, so old chase timing is not treated as safe-path proof.

Exact-game source at 03:32

Watch the map evidence

The video is embedded from its publisher. This wiki did not republish frames; screenshot permission was not requested.

Frequently asked questions

What is the Backrooms objective?
Two exact-game videos show the on-screen task as searching drawers, collecting five keys, and opening the door.
Which five keys are shown?
The completed observed inventory shows Red, Yellow, Green, Blue, and Purple keys. This does not establish fixed drawer locations.
Where is the Backrooms exit?
The run shows a door with a lit exit sign, but no universal coordinate or guaranteed route to it was established.
Does this work in FUN mode?
FUN compatibility is not shown. Select Backrooms and an objective-based run, then stop if your live objective differs.
Are the keys always in the same drawers?
No fixed-drawer claim is supported. Search unopened drawer furniture and record what your current run actually yields.

Sources and verification